AI Insights · Timothy · April 2024
Top 5 Snake Games Performance in Kuwait: Q1 2024
Discover the performance trends of the top 5 snake games on a unified platform in Kuwait for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 snake games on a unified platform in Kuwait showed varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared.
SSSnaker from HABBY saw its weekly revenue peak at approximately $1.6K in the final week of March. Weekly downloads fluctuated, starting with 57 in the first week of January and ending with 54 in the last week of March. The game maintained a steady increase in weekly active users, reaching 1.8K by the end of the quarter.
Snake.io - Fun Online Snake from Kooapps experienced consistent weekly downloads, peaking at 2.9K in late January. Weekly revenue showed a modest increase, with the highest being $134 in the week of February 26. Weekly active users remained robust, averaging around 26K to 28.5K throughout the quarter.
Snake Clash! from Supercent, Inc. saw significant growth in weekly downloads, peaking at 2.4K in mid-March. Revenue was relatively low but saw a peak of $103 in late February. The game’s weekly active users showed a notable increase, reaching 5.5K in mid-March.
Tangled Snakes from Popcore GmbH had stable weekly downloads, with a high of 464 in early January and a low of 159 in the last week of March. Revenue was modest, with a peak of $66 in early March. The game’s weekly active users were highest at 5.3K in early March.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited saw a peak of 2.6K weekly downloads in late January. Revenue remained low, peaking at $43 in mid-January. The game’s weekly active users reached a high of 15.4K in late January, maintaining a steady average of around 10K through the quarter.
These insights come from Sensor Tower, and you can find more detailed analytics on their platform.